RFUW Law Variations Aug 03
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For matches taking
place in Premiership One, Premiership Two and National Challenge One, the Laws
of the Game shall apply. In addition:
·
Each match day squad shall consist of a maximum of 20 players
·
Matches may be cancelled or rearranged in the event of un-forecast, freak
weather conditions or if 5 or more players are away on
England senior
International duty.
National Challenge Leagues Two and Below
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Matches played in
the leagues above will adhere to RFUW Senior Variations. Please note:
·
All matches will be 35 minutes each way.
·
Scrum: No wheeling; no more than 1.5 m push in scrum.
·
Numbers: Will be according to variations set for each league
i.e. National Challenge 2 - 15 a side; Challenge 3 and below - 15, 12, 10 a
side.
Challenge League Three and Below (Specific Rules)
All matches can be
played with reduced numbers and teams either match 15, 12 or 10 a side.
Maximum of 3
substitutes
Roll on roll off
substitutes
U18's
Playing Laws
·
U18’s will play to U19 Variations of the Laws
of the game. (http://www.irb.com/laws_regs/laws/laws_under19.cfm)
·
U18's will also play to the RFUW Senior
Variations with regard to numbers of players. They will follow the
guidelines relating to Challenge League 3 and below i.e. 15, 12 or 10 a side to
ensure that games are played.
·
U18’s may play senior rugby but they are NOT
PERMITTED to play in the front 5
U16’s
RUGBY
All games
will be played according to IRB/RFU U19 laws but include the following RFUW
Junior Variations:
SUMMARY OF RFUW JUNIOR VARIATIONS
1.
12 A SIDE
2.
TIME - 30 MINUTES EACH WAY, OR 4 X 15 MINUTE QUARTERS.
3.
4 SUBSTITUTES, SUBSTITUTIONS ARE ROLL ON ROLL OFF
4.
UNCONTESTED SCRUMS
5.
NO LIFTING OR SUPPORTING IN LINEOUT
6.
NO HAND-OFF/FEND-OFF
7.
NO SQUEEZE BALL
8.
NO FLY HACKING
(kicking a loose ball on the ground).
DETAILS OF RFUW JUNIOR VARIATIONS
Ball Size
A size 4
ball must be used.
NUMBERS
Teams will
be made up of twelve players, five of whom will be forwards, with the remaining
seven forming the back line.
MATCH
DURATION
Fixture: A maximum of 30
minutes each way = 1 match = 60 minutes duration.
Or 4 x 15
minute quarters = 1 match = 60 minutes duration.
Triangular
Tournament: 15 minutes each way for 2 matches = 60 minutes
Festival/tournament: 7 minutes each way with a maximum of 5 matches = 70
minutes
No
extra time is permitted in any match, except that added for injury time
THE SCRUM
The
scrum-half not throwing the ball into the scrum may remain directly alongside
her opponent. She must not move beyond the middle line of the scrum until the
ball has emerged from the scrum or an opponent has placed her hands on the ball.
No wheeling.
LINE-OUT
The line-out
will extend from 5 to 10 metres from the touchline. Should the ball be thrown
beyond 10 metres, the opposition will be awarded the throw. Should the
opposition then throw beyond 10 metres a scrum will be awarded to the side
originally throwing in.
Lifting/supporting is prohibited at this level (i.e. a player may not bind to a
jumper until she has returned to the ground).
SQUEEZE BALL
No player
involved shall use the technique known or referred to as ‘Squeezeball’.
Penalty: Penalty kick
HAND/FEND OFF
A player
must not hand-off or fend-off an opponent in any way. A hand-off or fend-off is
defined as ‘any movement of the hand, arm or ball to ward off a would-be
tackler’.
Penalty:
A penalty kick to the opposition.
KICKING
All the Laws of the Game pertaining to
kicking in open play will apply, with the following exceptions:
§
Players may only kick the ball out of their
hands
§
Kicking a loose ball when it is on the ground
(often called fly hacking) is not permitted.
Penalty:
A penalty kick to the non-offending team.